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HISTORICAL FPS / UE5
IN DEVELOPMENT

1916: THE RISING

Six days that changed Ireland.

Experience the six days of the Easter Rising as a fictional Irish Volunteer carrying dispatches across Dublin.

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OFFICIAL MEDIA COMING SOON

THE STORY

Dublin, 24–29 April 1916. Play as a fictional young Irish Volunteer serving as a dispatch runner for the rebel headquarters at the General Post Office. Carry orders between positions, witness the destruction of the city and experience the Rising through the eyes of someone caught in its unfolding events.

Individual actions and the fate of comrades may change, but the historical outcome remains fixed.

THE CAMPAIGN

A planned six-mission, single-player campaign spanning the GPO, St Stephen’s Green, Mount Street, central Dublin and Moore Street.

01 / THE PROCLAMATION

The GPO and Sackville Street, 24 April.

02 / THE GREEN

St Stephen’s Green and the Royal College of Surgeons.

03 / THE BRIDGE

Northumberland Road and Mount Street Bridge.

04 / A CITY IN FLAMES

A dangerous journey through central Dublin.

05 / THE BURNING GPO

The evacuation towards Moore Street.

06 / THE LAST DISPATCH

The surrender and its aftermath.

GAMEPLAY

Historical first-person combat, dispatch delivery, stealth, exploration, scripted encounters and character-led storytelling. The emphasis is on the human experience of the Rising, with deliberate gunplay and historically grounded locations.

DEVELOPMENT

Planned for Unreal Engine 5 as a narrative-driven single-player experience. The intended campaign is approximately three to four hours, subject to development and testing. Screenshots, availability and release timing will be shared when ready.